What We Liked..
An easy-to-learn game
.. and what we didn't
Ships can take a lot of time going from place to place
can not go beyond the mediocre graphics and sounds
What We Liked..
Classic RPG Style
Great PVP fighting mechanics
Armor and weapons still look cool
.. and what we didn't
Dated graphics & low res character models
Heavily P2W PVP
Unbalanced economy
Very low player base
Shaiya holds a place in many people’s hearts as the first MMO they’ve ever played. And as such, people looking back on it today might be viewing it through those dark-tinted nostalgia glasses which may obscure their objectivity when talking about it.
Over 11 years since its’ release, does Shaiya hold up? In a way (Private servers), yes, but for the most part, Shaiya is as dead as an MMO can get. The way it works with old-school MMOs is they either need to have a large enough player base to keep them going, or they need to modernize with the times to draw in newer players.
Shaiya does neither. Few veterans of the game are left, and the changes that the developers have made to the game over the years have only pushed old-school players away even more. There’s nothing on offer here that the new generation of gamers won’t find somewhere else. Somewhere better. The uniqueness of Ultimate Mode, is little more than a novelty feature now, and the P2W aspects of the PVP just kill the game, despite its’ potential. Shaiya still has its’ high points, but the official game is long past its’ prime.
What We Liked..
Excellent gameplay
Immersive 3rd person perspective
Other game modes are great fun
Gold sharing system encourages team play
.. and what we didn't
Slower unlocking for non-paying players
but this is nothing new
Smite is a third person MOBA developed by Hi-Rez Studios where you fight as one of the ancient gods of world mythologies, taking out enemy Gods, towers, minions and bases, all while playing in the refreshing new third person perspective.
It wouldn’t be a MOBA without a classic 3 lane map, but Smite has lots of other play options that are actually good fun – something that is sadly missing among MOBAs. Whether it’s the speedy Arena mode, the battle heavy Assault mode or one of the crazier Match of the Day scenarios, there’s plenty to do in this game.
Add to this an unobtrusive cash shop, decent graphics and well developed gameplay and you have a winner. Smite is highly recommended, a free to play title that is as enjoyable and challenging as you want it to be.
What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse.
What We Liked..
Available on Steam
Fun and fluid combat
gorgeous art style
solid voice acting
.. and what we didn't
Combat gets repetitive after a while
lack of endgame content
English version has halved exp rates and double energy costs
obnoxious stamina system
too many P2P/P2W elements
server issues and long loading times
Anime MMORPGs are a rare breed. Good ones anyway, and for use anime and MMO fans, that’s a darn shame. So when a good Anime MMORPG comes around, we play it as long as we can and cherish it more than that all-red Pokeball.
SoulWorker is a refreshing entry into the somewhat sparse Anime MMORPG genre. The art style is just plain gorgeous, and the combat is fast and furious, no Vin Diesel required. And most importantly, the game is fun.
While it lasts at least. The game is still young, but in its’ current state, there just isn’t enough to do. Players will have a blast in the initial hours, but once the serious grinding starts, the fun drops off a cliff. The endgame is pretty nonexistent, and what little there is to do, isn’t very enjoyable. Soul Worker is an instanced based, dungeon hack and slash, and it can get very repetitive very quickly. And the alterations that Game Forge made to the game, make the bad aspects of Soul Worker even worse. In its’ current state, it doesn’t have much in the way of lasting power, but it’s a great way to spend a weekend or two with friends.
What We Liked..
Great graphics
Fun gameplay
Good progression System
.. and what we didn't
Uninspired PvE
Heavy reliance on grinding
Steep learning curve
Star Conflict is an MMO set in space. The player customizes and controls his very own fleet. Take command and complete various PvE missions, alone or with a group. Then pit one of more than a hundred different ships against one another in the game’s stellar PvP battles.
Enjoy a deep meta game. Send your ships out to autonomously gather credits and earn influence for your chosen faction. Complete increasingly difficult challenges and claim your spot on the leaderboards. Whatever it is that you like in a video game chances are you will find a sliver of it in Star Conflict.
The true wonder is that Gaijin’s game does all of this while still being one of the prettiest free to play games to date. If you like space, or video games in general, I recommend giving Star Conflict a go. I’m sure you can find something you love in this diverse a game.
What We Liked..
Immersive sci-fi atmosphere
RTS elements
A lot of complexity for hardcore gamers
.. and what we didn't
Difficult for beginners
Small community (but it's still a closed beta)
Watch the trailer:
When reviewing a MOBA in 2015, the n. #1 question to address is: do we really need another one? Is there anything original enough to make it worth playing? The short answer, in Supernova's case, is yes.
Apart from the original-but-not-so-much sci-fi \ space setting (which at least is not the same ol' fantasy one), Supernova brings an appreciated dose of strategy and complexity thanks to its RTS elements: minions don't spawn at predefined intervals to follow the same, computer-defined path, but are controlled directly by players.
You'll have a tech tree to research, and resources to spend to buy the most appropriate units for your objectives, just like in a RTS game.
This really adds a lot of gameplay opportunities, and we're sure that hardcore players looking for a deep, complex game will find in Supernova a great fit.
What We Liked..
Excellent battle system
Realistic and detailed graphics
.. and what we didn't
Bland and repetitive quests
It takes a good setup in order to run the game at its maximum
Watch the trailer:
A big budget MMORPG, TERA originally required a subscription fee but it has recently become free-to-play. This title was released in Korea in 2011 and then later in 2013 for a Western audience. TERA was published in the US and Europe by En Masse Entertainment and Frogster, respectively.
The game has one big advantage: its combat system which was extensively highlighted during the game's marketing campaign. TERA's combat system is far from what people are used to seeing in other titles. At times the action will remind you more of a third person action game with its much more direct and visceral presentation.
Despite all this, the repetitive quests will quickly remind you that this games is an MMORPG, but fortunately the very sophisticated graphics along with the combat system make up for the repetitiveness of the quests.
More or less free-to-play, there isn't much from stopping you to at least try the game's new adaptations, except maybe its long download times.
What We Liked..
Fast matchmaking
In-depth level and gear progressions for long term gameplay
Loads of maps and game mode variety for PvE and PvP
Decent balancing
.. and what we didn't
Occasional cheating and hacking
Real money transactions offer very good permanent benefits
Warface is a free to play MMOFPS that's developed by the same studio responsible for popular game franchises such as Far Cry and Crisis. In Warface, the gameplay revolves around the game's four unique classes, which introduces interesting gameplay mechanics including special movement and most importantly team work through dynamic class skills in order to dominate matches.
The game has a plethora of PvE Co-op missions and PvP modes and maps which is great for replayability. This also helps Warface's deep progression systems, as players require experience and currency gains in order to unlock classes, weapons and gear to perform better in matches.
Boosts and permanent weapon unlocks are available in the cash shop which may turn off players, but Warface still offers a ton of fun for casual FPS enthusiasts who enjoys modern day graphics and gameplay in their shooters.
What We Liked..
The warframes
Great mix of genres
Outstanding graphics
.. and what we didn't
Mediocre co-op
Predictable missions
Watch the trailer:
Playing Warframe is as close to being a ninja as many of us will get. Set in a sci-fi universe full of insane alien enemies, you'll have to count on your powerful exo-skeleton to survive.
The gameplay is an interesting mix of classic third person shooter and action, with some undoubtedly enjoyable RPG-like features. You can play co-op with friends or take on one of the many available missions solo.
Graphics are beautiful and due to the game’s proprietary engine, you won’t need a beefy rig to run it. Updates are released regularly so even more fun is to come.
Warframe is a great free-to-play title with a hectic pace and rewarding weapons. It has a plethora of progression options to keep you engaged. Most of all, though, it's a blast to play. Moment to moment gameplay is intense, face paced, and visceral.