What We Liked..
Stunning graphics and 3D world
Fun companion system
Plenty of servers
.. and what we didn't
Textures sometimes don't load
Heavy cash store influence
Rise of Angels is a browser-based MMORPG that's free to play, features isometric action based combat and a companion collection system that requires players to obtain, upgrade and look after Goddesses who alters your combat skills and stats for the better. The game offers both PvE solo and group content as well as PvP arenas and guild wars for competitive gameplay. The game world is incredibly stunning due to the ability to zoom, rotate and inspect closely the finer details of textures and aesthetics that's almost unheard of for a browser MMORPG. While the content is very predictable and might come across as a carbon copy of most other games, it's aesthetics wins out and makes you pick this title of the next. There is a heavy reliance on the cash shop but it's largely forgettable if you're taking your time playing through the game's lengthy main story.
What We Liked..
Satisfying ARPG Combat
Dungeons and PVP
Graphics
Player community
.. and what we didn't
Boring quests
Repetitive gameplay
Watch the trailer:
Royal quest is a free to play isometric ARPG MMO that offers a fresh perspective in the genre with its action combat mechanic. The game features a linear quest progression system, but is dull in variety and can often feel repetitive and grindy. End-game is where Royal Quest truly shines, with fun and exciting dungeons and PVP modes that are large in scale.
The graphics are also a positive, with cartoon art styles and color tones that are lighthearted and fun. The game's community is also thriving, with plenty of in-game events and player markets. Overall, Royal Quest is a good action RPG MMO that deserves a shot, especially since it costs absolutely nothing.
What We Liked..
Graphically beautiful presentation
Imaginative and vibrant locations
Huge variety of items to find and skills to learn
.. and what we didn't
Repetitive gameplay
NPC's seem "wooden" and lack personality
Combat can be frustrating
Runes of Magic has everything you might expect from an old-style MMORPG.
It is captivating, extremely varied and rather vast; offering a fun and challenging experience to new and veteran RPG players alike.
The game's strengths undeniably rest with its variety, as there are hundreds (if not thousands) of objects to find, collect and / or create.
Whilst the graphics may appear dated by modern standards, Runes of Magic is a perfectly good title for anyone who wants a decent MMORPG without having to spend a fortune.
What We Liked..
Graphics are very good
Plenty of events from real life artists and influencers
Great building tools for creativity
.. and what we didn't
Low player numbers
Doesn't support VR anymore
Sansar is a free to play virtual universe MMO that allows players to create their own avatars and explore creativity and social activities together. Featuring fully 3D worlds, characters and environments, Sansar is graphically excellent and gameplay involves no combat, instead opting for social interactions. You can manipulate objects to recreate scenes at parties, or get creative and enter its excellent build mode to create your own disco for you and your friends to chill at. The game offers near limitless sandbox social experiences, but suffers from low player count currently.
What We Liked..
Well-made backdrops
The anime fans might appreciate it
No one’s making us play it
.. and what we didn't
Practically nonexistent gameplay
Déjà vu exploding from every pore
Dozens and dozens of clones
Taken from a phenomenon popular in the Land of the Rising Sun, SAO's Legend is a free-to-play MMORPG browser game, with no need to download the game client.
The game allows us to choose from one of four classes, composed of classical archetypes which we have become accustomed to, then we dive immediately into the game world without too many narrative frills narrative to slow us down.
What is immediately apparent it is that the development team has opted to offer users a smoother and faster experience, which wastes no time and mainly focuses on expedited progression through the game maps rather than on exploring and deepening the plot.
It’s an experience only suited to more casual players looking for something uncomplicated and can fit in perfectly with the often restricted hours often available to this user group.
What We Liked..
Variety of dragons
action-based combat
.. and what we didn't
dated graphics
repetitive quests
grindy
What We Liked..
Classic RPG Style
Great PVP fighting mechanics
Armor and weapons still look cool
.. and what we didn't
Dated graphics & low res character models
Heavily P2W PVP
Unbalanced economy
Very low player base
Shaiya holds a place in many people’s hearts as the first MMO they’ve ever played. And as such, people looking back on it today might be viewing it through those dark-tinted nostalgia glasses which may obscure their objectivity when talking about it.
Over 11 years since its’ release, does Shaiya hold up? In a way (Private servers), yes, but for the most part, Shaiya is as dead as an MMO can get. The way it works with old-school MMOs is they either need to have a large enough player base to keep them going, or they need to modernize with the times to draw in newer players.
Shaiya does neither. Few veterans of the game are left, and the changes that the developers have made to the game over the years have only pushed old-school players away even more. There’s nothing on offer here that the new generation of gamers won’t find somewhere else. Somewhere better. The uniqueness of Ultimate Mode, is little more than a novelty feature now, and the P2W aspects of the PVP just kill the game, despite its’ potential. Shaiya still has its’ high points, but the official game is long past its’ prime.
What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse.
What We Liked..
Available on Steam
Fun and fluid combat
gorgeous art style
solid voice acting
.. and what we didn't
Combat gets repetitive after a while
lack of endgame content
English version has halved exp rates and double energy costs
obnoxious stamina system
too many P2P/P2W elements
server issues and long loading times
Anime MMORPGs are a rare breed. Good ones anyway, and for use anime and MMO fans, that’s a darn shame. So when a good Anime MMORPG comes around, we play it as long as we can and cherish it more than that all-red Pokeball.
SoulWorker is a refreshing entry into the somewhat sparse Anime MMORPG genre. The art style is just plain gorgeous, and the combat is fast and furious, no Vin Diesel required. And most importantly, the game is fun.
While it lasts at least. The game is still young, but in its’ current state, there just isn’t enough to do. Players will have a blast in the initial hours, but once the serious grinding starts, the fun drops off a cliff. The endgame is pretty nonexistent, and what little there is to do, isn’t very enjoyable. Soul Worker is an instanced based, dungeon hack and slash, and it can get very repetitive very quickly. And the alterations that Game Forge made to the game, make the bad aspects of Soul Worker even worse. In its’ current state, it doesn’t have much in the way of lasting power, but it’s a great way to spend a weekend or two with friends.
What We Liked..
Unique MMORPG experience
Social friendly community
Plenty of content
Mobile version available
.. and what we didn't
Restrictive free trial
Dated graphics
Star Stable Online is a free to play MMORPG that's all about horses and female heroines.
Players create their characters and horses, and are taken to Jorvic, a fantasy island in which you'll quest, raise and train horses, and grow your heroine and stable while making new online friends.
The game has been around since 2011 and contains thousands of quests, but quantity doesn't mean quality as most of the questing mechanics are old-school in nature and mundane.
Gameplay mechanics are rather clunky when it comes to horse control, but key systems like racing are fun to participate in.
The game while free does have a limited trial up until level 5, when a payment becomes necessary to continue playing.
Overall, it's a unique MMORPG for younger audiences and horse lovers alike.