What We Liked..
New take on the genre
Easier to pick up than traditional MOBAs
System to disable abusive players
Excellent graphics
.. and what we didn't
Less challenging for seasoned players
Strife is a new MOBA by S2 Games, the maker of Heroes of Newerth. Despite its name, Strife has been trumpeted as the answer to the MOBA genre’s highly competitive - even toxic – community, and playing the game it’s easy to see why. S2 have worked hard to create a softer, more accessible game without compromising on the key elements that make MOBAs so enjoyable.
From changing the farming system so that gold is shared among team members when one makes a successful kill, to the introduction of a rating system that rewards good behavior and bans multiple offenders from in-game chat, Strife is all about encouraging team play and a friendlier online environment. Gamers who love a serious challenge might prefer to stick to the high-stakes play in other MOBAs, but Strife is perfect for new and casual gamers.
It may be easier, but that doesn’t mean it’s without challenge. Strife does try to change things up. There is a giant ape who can be freed by one side to wreak havoc on the other, super useful pet companions to train and customise and a crafting system that rewards loyal players. Far from just being a novice version of a regular MOBA, Strife is a serious step in a more positive direction for the genre, and a great opening point to any gamer who’s hung back from MOBAs so far.
What We Liked..
Immersive sci-fi atmosphere
RTS elements
A lot of complexity for hardcore gamers
.. and what we didn't
Difficult for beginners
Small community (but it's still a closed beta)
Watch the trailer:
When reviewing a MOBA in 2015, the n. #1 question to address is: do we really need another one? Is there anything original enough to make it worth playing? The short answer, in Supernova's case, is yes.
Apart from the original-but-not-so-much sci-fi \ space setting (which at least is not the same ol' fantasy one), Supernova brings an appreciated dose of strategy and complexity thanks to its RTS elements: minions don't spawn at predefined intervals to follow the same, computer-defined path, but are controlled directly by players.
You'll have a tech tree to research, and resources to spend to buy the most appropriate units for your objectives, just like in a RTS game.
This really adds a lot of gameplay opportunities, and we're sure that hardcore players looking for a deep, complex game will find in Supernova a great fit.
What We Liked..
Excellent battle system
Realistic and detailed graphics
.. and what we didn't
Bland and repetitive quests
It takes a good setup in order to run the game at its maximum
Watch the trailer:
A big budget MMORPG, TERA originally required a subscription fee but it has recently become free-to-play. This title was released in Korea in 2011 and then later in 2013 for a Western audience. TERA was published in the US and Europe by En Masse Entertainment and Frogster, respectively.
The game has one big advantage: its combat system which was extensively highlighted during the game's marketing campaign. TERA's combat system is far from what people are used to seeing in other titles. At times the action will remind you more of a third person action game with its much more direct and visceral presentation.
Despite all this, the repetitive quests will quickly remind you that this games is an MMORPG, but fortunately the very sophisticated graphics along with the combat system make up for the repetitiveness of the quests.
More or less free-to-play, there isn't much from stopping you to at least try the game's new adaptations, except maybe its long download times.
What We Liked..
Realistic strategic warfare
Long-term game
Rewarding social aspects
.. and what we didn't
Unattractive graphics
Very slow progression
No sounds and music
Setting: city, fantasy, historical
Graphics: animated artworks
PvP: guild or factions PvP all vs all
Thirty Kingdoms by Bytro Labs is a free to play empire building strategy game for web browsers. As the ruler of your kingdom, the gameplay will have you look after your provinces by managing your resources, building new structures from well fleshed out tech trees, and players will need to expand by taking over hostile territories. To do that, players can build up an army of various units and send them away in real time to do battle, and the outcome is decided by multiple realistic factors such as army morale and terrain.
The most interesting thing about Thirty Kingdoms is its level of realism, and actions such as moving armies and building structures will take a long time to complete. Game progression will be slow which means that not everyone will enjoy it. However, the game does provide multiple socializing options that allows for diplomatic and cunning styles of play.
Thirty Kingdoms is a good immersive kingdom building game that offers hours of fun that lasts for prolonged periods of time. While the graphics are minimal and there are no in-game sounds, players who enjoy strategy games without the hassle of additional downloads or slow internet will definitely find something to like in Thirty Kingdoms.
What We Liked..
Deep immersive gameplay
Amazing visual graphics
Cooperative gameplay through Orders
.. and what we didn't
Serious advancement costs time/money
Battery life on mobile devices
On-screen extras can get overwhelming
Watch the trailer:
Genre: strategy, war, managerial, mmorpg
Setting: fantasy, historical
Graphics: animated artworks
PvP: guild or factions PvP
Throne: Kingdom at War is a Browser game, released by Plarium in August 2016. While it does have its little quirks that can serve to be an annoyance to some, its overall gameplay, visuals, and gaming structure make it yet another incredible addition to the avid gamer’s collection. With new players continuing to join every day, it is a game that is well worth checking out, with some heavy addiction warnings in place (coming from personal experience).
What We Liked..
Low requirements
Short battles ideal for playing a few quick games
Around 50 units to choose from for each faction
gives players lots of options
Great fun for casual players
.. and what we didn't
Recycled assets and forgettable music
Long endgame grind
Balancing and cash shop issues
Slow matchmaking
After being in closed alpha for several years, Total War: Arena has finally opened up to the public. A collaboration between The Creative Assembly and Wargaming, Total War: Arena is based on the famed franchise of the same name but with a twist.
Instead of focusing on a single-player campaign, the game focuses entirely on player versus player combat, with massive 10 versus 10 battles taking place with thousands of units on the field at once.
The Total War series has always had issues with PVP game modes, specifically balance, or lack thereof, and although Total War: Arena is an entirely PVP game, these issues have not been fixed. Be prepared for lengthy queue times and bad matchmaking a lot in higher tiers in particular.
The game's cash shop is relatively mild. Players can have plenty of fun in the lower and mid tiers, however, in the higher tiers, players who spend money will have a significant advantage, and players who don't will be at a significant disadvantage. Balance wise, premium units aren't a big deal compared to non-premium units, but they do offer up increased XP and silver gains. The endgame is almost completely inaccessible to non-spending players, and it is nigh-impossible to reach and stay in the highest tiers unless you spend money in this game.
Total War: Arena is a flawed game with a pretty harsh ceiling for F2P players, but offers up a lot of fun for fans of the genre.
What We Liked..
Gameplay is simple yet complex enough to keep the player engaged
Accelerated time keeps the game moving and interesting
Graphics are engaging and excellent
.. and what we didn't
Dangerously easy to rely on the game shop
Not good on battery life
Very time consuming as you level up
If orange is the new black, then farming is the new popular app. With games like Farmville and Hay Day, players can immerse themselves into the artificial pleasures of farming. This includes things like growing crops, raising livestock, and delivering goods and services to awaiting customers. Like Farmville, Township got its start on the Facebook platform and evolved into a standalone app. But where Farmville and Hay Day focus strictly on farm-building, Township expands the player's reach into other areas of development, like house-building, factories, restaurants, movie theaters, and even a zoo. It blends farm and city building together into something that's less 'nostalgic farming' and more 'farming metropolis'. The game is also quick to catch on to, with a fairly basic tutorial that relies on simple animated GIFs that show the player exactly how to play, but leaves enough room to let the player explore on their own if they want.
With a fairly basic premise ("Congratulations on inheriting some property!"), a simple-yet-complex gaming structure that keeps you engaged, and amazing graphics, Township remains a top contender in the world-building simulation apps out there.
What We Liked..
Unique hero system
Large player base
Neat UI
.. and what we didn't
Steep learning curve
Graphics
Genre: strategy, war, managerial
Setting: city, historical
Graphics: plain text and images
PvP: guild or factions PvE PvP
Travian is a 2D browser-based military strategy game that was released in 2004 to critical acclaim. For strategy enthusiasts, the game features resource management and empire building in the early game which supplements its mid-game combat and PVP expansion gameplay.
The hero system is a unique feature that allows players to explore an alternate RPG progression, by embarking their heroes on quests and missions to gain powerful equipment which will aid in attacking and defending villages.
While Travian isn't a perfect game it is a staple title that offers hours of addictive fun to players seeking a strategic browser-based masterpiece.
What We Liked..
Easy to pick up and play
Large player population
Plenty of classes
Excellent modding support and community
.. and what we didn't
PvP can be a hit or miss
Trove is a free to play voxel-based MMO that while inspired by Minecraft, offers tons of features that makes it stand out on its own. Players can play between any of the 16 classes available and jump into sandbox worlds to create, destroy or whatever else they want to do in the game's many modes available. Gameplay is fluid enough to pick up even for casuals, and offers good social systems to ensure that playing together is as much fun as going it alone. The cash store offers no significant advantages, and it's a great alternative to the almighty Minecraft.
What We Liked..
Open world with countless locations to explore
Huge variety of character and ship upgrades
Visually pleasant with well designed characters
.. and what we didn't
Ship combat can be tricky for beginners
School quests become repetitive
Character interactions are very text-heavy
Uncharted Waters Online is a captivating blend of historical fact and RPG fiction, where players attempt to make a name for themselves on the high seas. From humble beginnings as a student in the maritime academy you must learn the skills necessary to survive and thrive in a world full of danger. Take command of your very own ship as you set out to explore the world and uncover new opportunities to increase your fame and wealth. From the safe confines of your home Nation you will be taken on some epic expeditions and perilous trips into the unknown.