What We Liked..
Solid MOBA gameplay
Good variety of heroes
Refreshing customization options
.. and what we didn't
Poor matchmaking system
Lacks a decent practice mode
Only one server in North America
Heroes Evolved by R2 Games is unmistakably a MOBA that takes its inspiration from fan-favorites DOTA 2 and League of Legends. Don’t write off its resemblance as just a copy though, as the game tries to be different and succeeds by introducing interesting gameplay mechanics such as a Glyph system, which allows players to alter the stats of their heroes like an RPG game.
Players will also have access to a large pool of heroes at release, and all 58 heroes are uniquely themed, well designed and come fully voiced. The MOBA gameplay feels both fresh and familiar and there are two types of match modes available alongside two maps. While it isn’t the best looking game out there graphically, it does hold its own style with a mix of LoL’s comic and cartoon design with a bit of anime.
Overall, Heroes Evolved is a worthy alternative in the MOBA universe. The game’s easy accessibility thanks to its quick client download and free to play fee makes it hassle-free to jump in and start a few games. Heroes Evolved does have a few issues ranging from balance to match-making, but as with any other game it will only get better in time.
What We Liked..
Captivating story-based campaign
Easy going and relaxed game play
No pressure to spend real world money.
.. and what we didn't
Slow going tutorial
No voice acting for character interactions
Quite repetitive after a while.
The fantasy world of Entrath has been ravaged by war for two millennia between the forces of the Underworld and the surface dwelling alliance, known as the Ardent. After no clear victor emerged, and both forces refused to admit defeat, an ongoing stalemate has ensued for the past two hundred years.
This stalemate has been littered with occasional skirmishes and short periods of fighting, but in comparison to the previous conflicts, life on Entrath has been mostly peaceful... Until now!
It is up to you, as a champion of your chosen faction, to collect and develop a powerful army of trading cards, in order to complete quests and accomplish the longer term goals of your alliance.
What We Liked..
Popular manga license
Lots of RPG trappings
satisfying progression
.. and what we didn't
Not much gameplay
allows you to buy power
poor English localization
Hunter X Hunter began its life as a modest manga that soon exploded in popularity. Its first anime series premiered in 1999 (and then another in 2011). The manga was also adapted into quite a few video games. Now it’s a free-to-play, browser-based MMORPG. Fans of the manga and anime will surely find a lot to like here, and if it’s their first MMORPG of this nature, it will feel fresh, but this is definitely not a fresh formula. Almost everything in Hunter X Hunter Online has been seen elsewhere. Fortunately, though, HXH Online (as it will henceforth be called) does it all well.
What We Liked..
Addictive gameplay
Active community
Long PvE campaign
Fun PvP
.. and what we didn't
No crossplay feature
High gap between free and paying players
Genre: strategy, war, managerial
Setting: fantasy, historical
Graphics: animated artworks
PvP: guild or factions matches or duels PvE PvP
Hustle Castle is a free to play idle-management RPG that's 2D in nature, taking place in a fantasy medieval setting. Players must build their castle up by constructing and upgrading rooms, each offering progression purposes like food, gold and army training. Dwellers are how players will progress, as these little settlers can be trained and armed, and then sent out on missions in the PvE campaign to bring back all important loot. The game's simple and addictive idle-sim management gameplay will keep you hooked on either the PC or mobile phones. Expect PvP battles, clan features and a cash shop to quicken progression.
What We Liked..
Detailed tutorial eases the player into the game
Engaging gameplay
.. and what we didn't
Building placement cannot be modified.
Genre: strategy, managerial
Setting: historical
Graphics: plain text and images
PvP: all vs all guild or factions PvE PvP
Imperia Online is a free browser-based MMO belonging to the evergreen genre of city-building strategy games.
It will require you to establish a financially strong state with a good army.
Manpower can be deployed to fasten the collection of resources, and consequently improve the rate of your kingdom's progress.
The menus in the game become quite congested with the passage of time so a detailed tutorial is given right at the start to ease you into the game and give a better understanding of the in-game options.
The graphics of Imperia Online are well done despite its age (the game was first released in 2005), which is a sign of the good support given from the developers during all these years in terms of upgrades and improvements.
What We Liked..
The DC universe
A familiy economic model
Interesting maps
.. and what we didn't
Unoriginal gameplay
Buggy client
Released in 2014, Infinite Crisis is a new MOBA based on the DC Universe. The game represents a plot moment in the DC storyline that dealt with parallel universes, allowing developers Turbine a lot of creative reach, and giving the game its title.
Virtually every recognizable superhero makes an appearance here including plenty of variations, some of which are pretty… original. While the game has a couple of flaws, as a new title they will likely be fixed as updates are released. The same probably can’t be said for the rather unpolished graphics, which are weak and bland.
Despite this, Infinite Crisis is a decent game. It’s still early days yet, and improvements are likely to come thick and fast. It may not be set to conquer the MOBA universe, but it certainly qualifies for the competition.
What We Liked..
Great graphics
low system requirements
easy to pick up
fun
fast-paced gameplay
lots of weapons and character customization options
fair microtransaction system
.. and what we didn't
Sommewhat bland maps
some low res textures
server issues
somewhat low player base
Developed by Wiple Games and published by Aeria Games, Ironsight is finally available to the public after a year and a half in beta.
Ironsight is unique in that it's not unique. It draws comparisons to Call of Duty both in aesthetics and gameplay because it does look and sound like a Call of Duty game. And believe it or not, that's a good thing.
The Call of Duty franchise has lost its' way, but once upon a time was a great series. A few years ago, CoD was great fun, and Ironsight shows why. It plays like an early 2010s CoD game.
It has plenty of weapons and drones for you to have fun with, and the action is fast-paced. You can log on a place a few quick games before school or you can play a couple dozen games over the course of a few hours.
The microtransactions in this game are very tame, and it's more than possible to play this game and never spend a dime yet still be competitive. Ironsight is easily one of the most balanced F2P MMOs that I have played in a while and sets a stellar example for F2P MMOs.
What We Liked..
Fun party customisation system
Improvement over previous games
Well balanced cash shop
.. and what we didn't
Overly automated gameplay
Story is still weak
Genre: strategy, action, mmorpg
Setting: fantasy, historical
Graphics: animated artworks
PvP: guild or factions matches or duels PvE
Knight’s Fable is a role-playing MMO set in a time of knights and gods. While it’s very similar to the previous R2-GTArcade release, League of Angels, the title makes small improvements in the area of story - rife with twists, betrayals and a cast of half-demons, nobles and divine beings. However, it still falls short of being truly great thanks to weak writing and heavily automated play.
Combat and the main quest are heavily automated by the system, leaving almost nothing for the player to do – an odd choice for a game that promised a stronger main story experience. Knight’s Fable does better in its customizable party and beast system, where human and monster allies can be unlocked to aid your character in battle. One of the genuinely fun aspects of the game, discovering and upgrading new allies to watch them kick serious ass in combat was exciting and highly rewarding.
The game also runs very well for a browser title even on slower systems, and strikes a good balance with its unobtrusive in-app purchase options. Overall, a decent title for those who love upgrading and customizing their character and parties, and don’t mind a light combat and questing experience.
What We Liked..
Good Crafting
Fun Guardian System
.. and what we didn't
Poor Graphics
Confusing HUD
No tutorials
Watch the trailer:
Last Chaos is a bit of an oddity. Despite its age and dwindling popularity it seems to preserve in an MMO ecosystem rife with other choices. It’s a relic of a bygone era, and maybe this is what makes it compelling to some players.
Originally published way back in 2006 by Aeria Games, their first game ever in fact, Last Chaos has recently changed hands and is now being handled by Gamigo. Last Chaos is a game victimized by its own age. Its graphics, animation, and systems all attest to the game’s age. None are particularly impressive by today’s standards.
However fans looking for a nostalgic MMO experience may find Last Chaos enjoyable. It has a classic feel that modern games can fail to capture. Last Chaos boasts a plethora of classes to choose from, these are gender locked however. Unfortunately with all of it’s classes and somewhat charming nostalgia, Last Chaos still falls flat gameplay-wise. It’s repetitive, and for the most part uninteresting.
What We Liked..
Easy to pick up
Fun daily events
Runs well
.. and what we didn't
Paying players have a huge advantage
Uninteresting gameplay
Zero originality
League of Angels is an acceptable turn-based MMORPG on rails for the casual player. Everything is clearly explained and marked and there is virtually no learning curve. There are plenty of things to do, including the usual daily events, dungeons to explore, world bosses, various PvP modes and mini-games along the lines of Bejeweled and Farmville – but not much original thought has gone on here.
The graphics and music are of reasonable quality, but while the game runs well the gameplay itself leaves much to be desired. The automated play style means that the main game pretty much plays itself, and the combat mechanics determine battle outcomes from gear and character skill sets rather than any strategy on your part.
Furthermore, the game places paying players at a distinct advantage over the free to play crowd, who will soon hit daily limits and won’t get access to the best weapons, armor and mounts. Serious gamers up for a challenge may want to look elsewhere.